We're back, we're back! All issues have been resolved and everything is OK. Unfortunately, we weren't able to upload the Linux build of the game because it was bigger than the 750mb upload limit. We did a LOT of compression, but wasn't enough to keep it below 750mb. We did reach out to itch.io to ask for more space, so let's hope that works. Hang in there Linux users! Well, at least the Mac build went through :P
Try To Fall Asleep
A downloadable game for Windows and macOS
John Herrin survived a horrible accident and in the result, he damaged his brain and memory. Only Dr. Rick Norberg and the friendly robot "AB" can help John to recover from his brain damages and restore his broken memory. By falling asleep and rediscovering the past in his dreams, John can restore his memory and remember who caused the unfortunate catastrophe in one of the most secretive laboratories of the "Revivel" company. But due to John's brain damage, falling asleep won't be as easy as it seems at first... John will start to see hallucinations and hear sounds that will only make it harder to fall asleep. Only by dealing with his fears and staying calm, he can successfully fall asleep, otherwise, his overwhelmingly huge stress might cause him a fatal outcome...
- At the bottom left corner of the screen, there's an "Info Panel", which displays John's "Stress Level" and "Sleep Level". Hallucinations, sounds and visions can cause the Stress Level to rise up and if it reaches 100%, John will have a heart attack and the game will be over. To lower the Stress Level, simply open your eyes and/or turn on the light.
- The Sleep Level shows how tired John is and if it reaches 100%, John will fall asleep. Close your eyes and keep them shut to reach 100%.
- If a monster appears, hide under the blanket and wait until it goes away.
The Beta represents the general idea/concept of what the game is about and how it works, but, of course, it's not the final product yet. Presumably, it's about 1/6th of the full version of the game. We have developed more content that will not be available in the Beta, but will be implemented in the full version of the game. We're still open for suggestions and new ideas that could be implemented in the game, so feel free to share some!
We can't wait for y'all to try out the Beta! We hope you'll be pleasantly surprised. ;)
Minimum System Requirements
- CPU - Intel Core i3-4340 / AMD FX-630 or equivalent
- RAM - 6GB
- GPU - Nvidia GeForce GTX 760 2GB or equivalent
- Storage - 2 GB available space
- “Try To Fall Asleep” Beta Patch V0.31 day ago
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Sup Amberdrop ,I actually am stuck with a problem that I have occurred is that when I unpack the rar file with any rar opener it always either gets stuck or gets stopped with a error and in one rar opener it particularly gets stopped for me at screenselector.bmp.If you can provide me with any solution I would be really glad cuz I so wanna play this game n it sucks that Im not able to.Thank you so much for reading
We'll double check the .rar file on our end. Maybe try to download the .rar file again? It's possible that it got corrupted while it was being downloaded.
This was fun! I like how you made the game have different gameplay mechanics, shows skill. Not very optimized though, not sure if that's my PC or the game is trying to do too much all at one time. Overall I really liked it and can't wait to try the other nights when you have the full version released!
This game although in beta is extremely well made. I played this with my friend and I screamed the majority of the time. But in the second part of the game it is quite laggy for some odd reason. Keep it up!
Bed times the Best time... Unless you suffer from violent and scary hallucinations!!
AmberDrop you've created something beautiful here, for an indie game the graphics, controls and general terror of the game is on more beautiful than birth itself.
Wow, I was amazing by the games quality and content I just wished I could've played more, but I think I ran into a bug. I died and restarted but it seemed every time a dude appeared and I went under the blanked I got spooked anyways. Not sure if I was doing something wrong or if it was bugged. Really good concept though.
Try to stay under the blanket until the monster leaves, and get in there as soon as you see him
Absolutely fantastic this is what joy of creations should of been a great fnaf style game
My GOD! This game is an absolute blast! It's terrifying, challenging and the concept is so well put together! I can't wait to play the full game on my channel when it releases! Great job on this one, and keep up the good work!
Thanks for the kind words! This kind of stuff really motivates us to make a pretty good game. :)
Nice horror game! A lot of unique things going on here. It does at first seem to be a fnaf clone but it breaks out of that mold very quickly.
I will be sure to keep an eye out for it in the future and would love to play the full version.
Welp... that was horrifying. truly amazing work!
This was a great horror game! I really enjoyed it a lot, and those jumpscares kept getting me xD
Can't wait to see what this game becomes, and good luck to you :)
Hi there, just got the chance to play your game. I made a video so hopefully that will get the word out a bit for you. Great job! My only feedback is that the "collect 6 fuses" section of the game was a bit tedious, by the time I found them all I wasn't scared anymore. Maybe cut it down to 3 or 4 needed to progress? Could totally just be me though, great job either way!
Great vid! We'll see what we can do to improve the dreaming sequence. ;)
Maybe making it more scary can be a solution
Really scary! I don't know if it was also really difficult or if i was just terrible, but i had a tough time. The atmosphere is terrifying and keeps you on edge the whole time. Really great game.
I recommend putting "don't leave the light on or it will break" in the help menu xD
Just letting you know that i really love your game... i hope the full game is on its way because i really want to play it :) good concept and btw I made a video about your game and feel free to dm me if u have other games that you want me to try :) https://www.youtube.com/watch?v=-Grbhf6znA8&t=1s
That is awesome game
kerlin is also a mad scientist that want the earth for himself and he has a spacestation
hey can you add a bad guy to this game? i have big ideas and i think i could help with devloment for the game, i can remember over 100 dreams i had, and the scary monster would be shadow man and a person called kerlin, he is bald ,whears work suit and all his hair is spikes so he has spike come out of his head and then back in and he also has a shaved beard etc
wow awesome game, is there cheats? or cheatable? can you please give mininuim and recommened specs for the game?
Hello players! Thanks for all the feedback! We'll be sure to release a brand new patch later this week. We'll try to fix a few small things, improve the optimisation a bit and build a Mac version as well. For more serious improvements it'll need more time, but later down the road we'll try to go thru the entire game and see what things could be improved or even reworked.
Can you make a mac version of this game?
I'M TRYING TO SLEEP HERE! | Try To Fall Asleep | Night 1
This game is very well put together! the monsters are super creepy and i cannot wait to progress further in this :D awesome job on creating this!
Thanks for the support! We can't wait to release more content later this year!
So, this was pretty good! I can see how some people perceive some 'FNAF' feelings from the game, but honestly it felt pretty original. I wish there was more to the first half of the nights, though. Unless I just breezed by it and didn't pay attention or play it the way it was meant to be played. I loved the voice acting and the graphics. The animation was phenomenal. I really appreciate the little things in this game: the running animations for the hallucination models (if it's stock, I didn't notice) & being able to actually see your dreams/nightmares materialize into view while your eyes are closed. Everything was visually pleasing. The audio / ambiance was amazing, as well. I liked the fact that it was a two-part night with some little mini-game-ish scenes in between. So, the mechanics were great. The audio was great. Models and scenery were great. The only issues I had with this game were:
1. The graphics probably need to be optimized a little to improve the frame rate. Usually while recording, if my PC specs are at fault, my facecam frame rate will drop as well. But it wasn't in this case, which means something is happening in the game itself that's causing it to lag.
2. I fell out of the map at one point! Thank goodness it was in one of the fuse mini-games but I still fell out, nonetheless.
3. The volume was a little all over the place. I had to turn the game volume up to hear AB, but when the jumpscare hit, it pretty much blew out my eardrums. I actually had to adjust the audio in the video I made in segments as well to make it more friendly to the viewer. So maybe lower the volume of the jumpscares and footsteps in mini-games a tiiiiiny bit and increase the volume in AB dialogue? Idk, whatever you wanna do, it's your game! :D
Other than that, the game was amazing! The ideas and execution were great, in my opinion. I'd definitely play a full version of this game. Thanks so much for making this!!
Awesome vid! Thanks for pointing out a few bugs/issues. We'll be sure to release a brand new patch later this week and we'll try to further improve the optimisation.
I'm actually having a weird problem. I tried to record a let's play and, at a certain part I don't know if it's just the increased framerate that he mentioned but, it shuts off my cam entirely. It's only happened on this game. I might just have to let's play this without a face cam. :(
Sweet!! Thank you! :D
OH MY LORD. GOOD SHIT
I loved the game had perfect ambiance and had pretty good graphics :D.
However i broke the game on my 2nd attempt and was able to sleep through the whole level with just 1 hallucination near the end.
I also made a video of your game i hope you like it :D.
Played through the whole beta and I gotta say, TTFA did grow on me. Performance in the dream was less than stellar but overall things went well. :)
Here you are, all the feedback is at the end. Seems like some really solid ideas, but the execution needs a bit of work.
Great video! This is something that we were looking for after launching the beta. Such feedback is crucial for a great game. The feedback was constructive, genuine and it'll definitely help us out moving forward and develop much needed improvements for the game in the future. We already have a few good ideas that would significantly make the falling a sleep and the dreaming sequences much more enjoyable and scarier. Once again, thank you very much for doing this!
With some of the screenshots shown I went in hoping it wasn't going to be some fnaf-style bull, but opening up night one with that was pretty disappointing. The models, animations, sound design and voice acting all sound pretty good, but if it's all mashed into an overdone format, it feels a bit wasted to me. Maybe the game gets better later on, as it looks like there's something more interesting showcased in the screenshots, but the fist night was enough to make me lose all interest. I hope I'm alone in this, as it looks like you've put in a lot of work, best of luck to you all.
Hello there! Thanks for the feedback. We're sorry that you find our game disappointing. We'll try to improve it down the road. It's still a beta, so we're open to any feedback and suggestions from the community.
Don't let one opinion sway what you want your game to be! I just don't happen to like fnaf style gameplay, but if that's what you want your game to be, then make that game! No one game will appeal to everyone.
Understandable. There is more to it than that fnaf game mechanic. After falling asleep there's a whole different level with completely different game mechanics. The falling asleep part is a smaller part of the game, but still it's curtail for the lore and the story.
Hmm. I'll give it another go then.
So, I gave it another try. You've got some interesting ideas going on here, but (even realizing this is an early build) there are some, what I found to be, serious gameplay and player punishment issues. I'll have a video out in about five hours that really goes into detail. Hope you find the feedback valid and useful!